mailing list archives
Re: dos on quake1 servers
From: Lance Vavricka <lancev () INTERTEX NET>
Date: Sat, 18 Nov 2000 17:45:42 -0600
The bug described below has been fixed in ProQuake, the author
J.P. Grossman has released ProQuake 1.02, this version also introduces a
pq_draqfps console variable.
ID was checking for a message and if the packet size was zero then it was
an error, then preventing any more connections. Yet another ID Software
Again, this has only been fixed in ProQuake as far as I know.
On Wed, 1 Nov 2000, alex medvedev wrote:
sorry if it is a known thing...
running the following command on a quake1 server's ip address
# nmap -sU -p 26000 xxx.xxx.xxx.xxx
in most cases will "crash" the quake1 server program.
attempts to connect to or query it with qstat will result in "no
# nmap --version --> nmap V. 2.3BETA14
quake2 or quake3 servers were not tested