nanog mailing list archives
Re: Gaming Consoles and IPv4
From: Vincent Bernat <bernat () luffy cx>
Date: Wed, 30 Sep 2020 21:06:01 +0200
❦ 30 septembre 2020 09:45 -07, Owen DeLong:
Games want to go peer-to-peer.
Not sure about that. To avoid cheaters, multiplayer games are likely to
be mediated by a server running the same game engine to manage state of
each player.
--
Noise proves nothing. Often a hen who has merely laid an egg cackles
as if she laid an asteroid.
-- Mark Twain
Current thread:
- Re: Gaming Consoles and IPv4, (continued)
- Re: Gaming Consoles and IPv4 Matt Hoppes (Sep 28)
- Re: Gaming Consoles and IPv4 Matthew Petach (Sep 28)
- Re: Gaming Consoles and IPv4 Matt Erculiani (Sep 28)
- Re: Gaming Consoles and IPv4 Valdis Klētnieks (Sep 28)
- Re: Gaming Consoles and IPv4 Chris Adams (Sep 28)
- Re: Gaming Consoles and IPv4 Seth Mattinen (Sep 28)
- Re: Gaming Consoles and IPv4 Daniel Sterling (Sep 30)
- Re: Gaming Consoles and IPv4 Josh Luthman (Sep 30)
- Re: Gaming Consoles and IPv4 Daniel Sterling (Sep 30)
