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From: Ulrik Haugen <ulrik.haugen () liu se>
Date: Fri, 28 Feb 2014 11:57:45 +0100
I've written an Nmap script for extracting information from a Quake game
server as it is a potential reflector/amplifier. Bandwidth amplification
factor is between about 3 and 8 depending on server/map names or players
names if an attacker bothers to request the player info instead.
The original Quake game engine is available under the gpl and Debian for
instance packages it along with game-data-packager to create packages of
the more restrictively licensed game data files.
I'd be happy to have it included in Nmap or to get feedback on it!
Description: Nmap script for Quake game server info
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- quake-server-info.nse Ulrik Haugen (Feb 28)