nanog mailing list archives

Re: Small / Rural ISP owners


From: Tom Beecher <beecher () beecher cc>
Date: Fri, 22 Nov 2024 12:46:07 -0500


many wisps use preseem, bequant, paraqum, or libreqos.io (me). This
solves the gaming latency problem thoroughly (imho). fq_codel on
mikrotik, smart queues (ubnt), also.


It really depends, because the 'gaming latency problem' isn't a
static thing.

Some games are traditional client-server communications. Clearing up local
bufferbloat issues can certainly help, but if the best case RTT is
80-100ms, experiences may still not be great.

However a non-zero number of games only use a centralized server for
certain functions, and the rest of the gameplay traffic is peer to peer,
with one client being selected as the host for that session. Starts to
become a complete crapshoot there.

There's also the fact that a LOT of gaming netcode is pretty bad. It's
either written for a specific range of RTT , outside of which it performs
terribly, or, it's complete ass to the point where kids actually try to
inject latency/loss into their local network that screws with the game
performance and gives them an advantage.

On Fri, Nov 22, 2024 at 11:49 AM Dave Taht <dave.taht () gmail com> wrote:

On Fri, Nov 22, 2024 at 7:55 AM Aaron Atac via NANOG <nanog () nanog org>
wrote:

I can tell you this was the  problem Subspace was trying to resolve, but
then went out of business.

many wisps use preseem, bequant, paraqum, or libreqos.io (me). This
solves the gaming latency problem thoroughly (imho). fq_codel on
mikrotik, smart queues (ubnt), also.

As for caching game updates, it really doesn't pay off at small scale.

Specifically, Subspace wasn’t focused on caching video game updates and
distributing those better, but rather building a network for clients to
access game servers with lower rtt for a more optimal experience in
multiplayer video games.

WTFast was the next best thing last I heard.
-Aaron

Nov 22, 2024 at 7:37 AM by mehmet () akcin net:

Are there a lot of gamers in rural areas? Do the rural ISPs have
challenges with reaching gaming servers. I do not know if gaming or caching
or both a challenge for rural isps due to being distant from population
centers and possibly caches

Mehmet


On Fri, Nov 22, 2024 at 08:32 Josh Luthman <>
josh () imaginenetworksllc com> > wrote:

Might want to say why.

On Fri, Nov 22, 2024 at 6:50 AM Mehmet <>> mehmet () akcin net>> >
wrote:

Hello - i am looking for small ISP owners, Rural ISPs in FL, TX, NY,
VA, CA (but anywhere in the world is fine).

If anyone lurking on the list please contact me offlist

Mehmet
+1-424-298-1903




--
Dave Täht CSO, LibreQos


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