nanog mailing list archives
Re: Small / Rural ISP owners
From: Tom Beecher <beecher () beecher cc>
Date: Fri, 22 Nov 2024 12:46:07 -0500
many wisps use preseem, bequant, paraqum, or libreqos.io (me). This solves the gaming latency problem thoroughly (imho). fq_codel on mikrotik, smart queues (ubnt), also.
It really depends, because the 'gaming latency problem' isn't a static thing. Some games are traditional client-server communications. Clearing up local bufferbloat issues can certainly help, but if the best case RTT is 80-100ms, experiences may still not be great. However a non-zero number of games only use a centralized server for certain functions, and the rest of the gameplay traffic is peer to peer, with one client being selected as the host for that session. Starts to become a complete crapshoot there. There's also the fact that a LOT of gaming netcode is pretty bad. It's either written for a specific range of RTT , outside of which it performs terribly, or, it's complete ass to the point where kids actually try to inject latency/loss into their local network that screws with the game performance and gives them an advantage. On Fri, Nov 22, 2024 at 11:49 AM Dave Taht <dave.taht () gmail com> wrote:
On Fri, Nov 22, 2024 at 7:55 AM Aaron Atac via NANOG <nanog () nanog org> wrote:I can tell you this was the problem Subspace was trying to resolve, butthen went out of business. many wisps use preseem, bequant, paraqum, or libreqos.io (me). This solves the gaming latency problem thoroughly (imho). fq_codel on mikrotik, smart queues (ubnt), also. As for caching game updates, it really doesn't pay off at small scale.Specifically, Subspace wasn’t focused on caching video game updates anddistributing those better, but rather building a network for clients to access game servers with lower rtt for a more optimal experience in multiplayer video games.WTFast was the next best thing last I heard. -Aaron Nov 22, 2024 at 7:37 AM by mehmet () akcin net:Are there a lot of gamers in rural areas? Do the rural ISPs havechallenges with reaching gaming servers. I do not know if gaming or caching or both a challenge for rural isps due to being distant from population centers and possibly cachesMehmet On Fri, Nov 22, 2024 at 08:32 Josh Luthman <>josh () imaginenetworksllc com> > wrote:Might want to say why. On Fri, Nov 22, 2024 at 6:50 AM Mehmet <>> mehmet () akcin net>> >wrote:Hello - i am looking for small ISP owners, Rural ISPs in FL, TX, NY,VA, CA (but anywhere in the world is fine).If anyone lurking on the list please contact me offlist Mehmet +1-424-298-1903-- Dave Täht CSO, LibreQos
Current thread:
- Small / Rural ISP owners Mehmet (Nov 22)
- Re: Small / Rural ISP owners Josh Luthman (Nov 22)
- Re: Small / Rural ISP owners Mehmet (Nov 22)
- Re: Small / Rural ISP owners Josh Luthman (Nov 22)
- Re: Small / Rural ISP owners Dermot Williams (Nov 22)
- Re: Small / Rural ISP owners Brandon Butterworth (Nov 22)
- Re: Small / Rural ISP owners Aaron Atac via NANOG (Nov 22)
- Re: Small / Rural ISP owners Dave Taht (Nov 22)
- Re: Small / Rural ISP owners Tom Beecher (Nov 22)
- Re: Small / Rural ISP owners Mehmet (Nov 22)
- Re: Small / Rural ISP owners Josh Luthman (Nov 22)
- Message not available
- Re: Small / Rural ISP owners Aaron Atac via NANOG (Nov 22)
